Official Mafia 2 site has published third official wallpaper where Vito and Joe are indoors. You can download it from our gallery in different resolutions.
Czech site mafia.hodnoceniher.cz published one more wallpaper where Vito escapes from pursuit. It seems like unofficial but looks great. You can download it from our gallery .
New Mafia 2 wallpaper was published on official Mafia 2 site . Vito and Joe standing in Empire city docks on it. Impressive. It is added to our wallpapers category, you can download it from there.
New Amazing screenshot was published on 2K Games. You can see Vito is hiding behind the boxes using ingame cover system. It was uploaded to our gallery.
New exclusive screenshot had been published at www.2kgames.com . You can see Vito shoots another gangster in some kind of warehouse of the Empire city. It is also added to our gallery .
The last international gaming exhibition E3 was held in 2007 in Leipzig. Illusion softworks presented the Mafia 2 there. Several screenshots from this exhibition were added to our gallery .
New Mafia 2 screenshots appeared on http://www.gamesradar.com , some of them already had been published in bad quality, now all of them in excellent quality. Now watch it in our gallery and get enjoy.
Recently it was known from Games radar about new character in the Mafia 2 game Henry Tomasino . Unlike Vito and Joe Henry is brutal gangster as well as from gagster movies. He takes a place of "made man" in a crime family. It is still unknown what kind of role plays Henry in business of Vito and Joe. Maybe he grew up with main characters, or maybe he took them under his guardianship like a big brother.
PC will be the main platform for wich Mafia 2 game will be developed.
The scenario of Mafia The City of Lost Heaven game consists of about 500 pages, the scenario of Mafia 2 game consists of about 700 pages.
There will be 18 basic missions in the game.
The system of face animation counts 30 muscles.
Names of some districts of Empire City: Chinatown, Little Italy, Sand Island, Millville, Harbour.
Under the hood of cars it is possible to see a working engine.
A police will pursue after pickpocketers and drivers that will cause car accidents.
Through a stores windows it is possible to see pedestrians, which enter to the shop, purchase and leave.
It is known that one mission will be at the foundry, and other in the space laboratory.
According to subject Vito is son of immigrant from poor family who was engaged in little crimes together with Joe (his friend). After the police caught them they had to choose between prison and army. Vito had chosen the army. After coming back to the Empire city Vito began his in the Cosa Nostra. Aspirations of friends were different. Vito looked for the best life and wanted to get out from poverty, but Joe wanted to be the real gangster.
Developers will put an accent on realism in the game:
Every object in the game can be broken on 32 parts
It is possible to hear on radio about some crimes done by Vito
Fat policeman pursues after Vito, it is more easy to hide from him
Every covers In the game can be destroyed
It would possible to open hood, backside, doors, you can paint cars, change license plate, also you can catch a bus and taxi.
There won't be loadings in the game, it is assumed that will be only one loading when enter the game
Recent issue of BGamer magazine was devoted to Mafia 2 game. The article shows screenshots with shocking realism. You can take a look at scanned pages of the magazine in our gallery.
Yesterday official Mafia 2 site presented first concept art from the game. There is the main character Vito represented. It looks great! 2K Czech promised that more concept arts over coming weeks would be released, we hope so.
Logotype of Mafia 2 will be shown off on the cover of the official “Playstation” magazine in the may 2008. No doubt, because of lack of information about the game the interest of fans grows. We hope that after the May issue of magazine new details will be uncovered.
Few days ago Gamespot published 4 new screenshots from the game. You can take a look at them in our gallery.
There was uncovered more information. It was known that the last name of Vito is Skaletta. There will be more than 80 cars in the game and game will be produced initially for 3 next gen platforms: Xbox 360, Playstation 3 and PS.
According to last information from Tiscali Games, the game will be produced for X-Box 360, Playstation 3 and PC platforms, however, PC version, will as usual be produced few weeks (or even months?) later, so the gamers willing to be the first to play Mafia 2 would only be able to do that on a console.
The game will feature 2 main characters: Vito (the guy you’re playing with) and Joe (it won't be possible to play as Joe, but he will play one of major parts in game story).
Physics and graphic model of cars will be shocking. Broken frontal glass, exploding fuel tanks, realistic holes from bullets, different dents and damaged corps will just charm.
The game is promising to be very realistic, you’d need to fuel-up your car at gas stations, you’d be able to buy new clothes at shops (to evade pursuers) and eat at restaurants (to strengthen up). Your car would also need to be washed after driving. Stuff quite similar to GTA San Andreas.
Empire city would be around 10 Km2 large and the city will live with its own, extremely realistic, life.
The cover system in fight will feel like the systems of fight in “Rainbow Six: Vegas” or in “Gears of War”, cover can be found in any suitable places: fences, barrels, boxes, walls, cars, etc.
According to reliable Czech sources, the story will begin as Vito returns to Empire City from war in Europe, shortly before end of the WW II.
The final release date is still unknown, however, it is predicted to be not later than late Spring - Summer 2009.
Board of Directors of game publisher Electronic Arts decided to postpone the term of making an offer about the purchase of the New York publisher Take Two Interactive to April, 18th.
On this date the next annual meeting of board of directors and investors of Take Two is scheduled.
Largest world publisher of computer games Electronic Arts once again called a company Take-Two to return for a bargaining table - in order to discuss potential absorption of the last. The deal is estimated in 2 billion USD. Take-two reported that they evaluate other alternatives to EA. In particular, Take-Two can make confluence with one of other game developers to remain independent.
As for today, one of main aims of Take-Two is to hold off negotiations until April, 29th. The scheduled release date of GTA - Grand Theft Auto IV, which is prognosed to become the game of year.
However on Wednesday this week Take-Two unexpectedly declared a desire to begin negotiations with the interested parties. They said that they wish to save minimum of 20% voting stock in company's share and at least one of present board members to remain in Board of directors after absorption. EA greeted this decision and reminded that their current offer is 60% higher than the market price of Take-Two shares.
EA made official tender offer to the investors of Take-Two. The purpose of the tender is to carry out the purchase of company through the public offering to the investors of Take-Two to purchase their shares at 26 USD for every share, which exceeds the market price of Take-Two shares by 60%. In this scenario the total price of shares of Take-Two is appraised at 2 billion USD.
On this occasion John Risitillo, executive director of EA, officially commented that the offer is very advantageous for the shareholders of Take-Two. He also said that EA seriously intend to close this deal. The term of this tender offer ends on Friday, 11th of April.
This Thursday largest producer of computer games - Electronic Arts (EA) undertook a new attempt to purchase Take-Two Interactive Software - proprietor of rights on one of the most popular game series of the last years - Grand Theft Auto. At this time EA made an effort straight to the shareholders of company.
EA estimated Take-Two in 2 billion USD or $26 for a share. At the end of February the board of Take-Two already declined similar offer from EA, considering that the price is understated. "Board of Take-Two did not react on our previous suggestion, however we consider that the shareholders of this company won't lose the chance to get 26 USD for a share", - the press secretary of EA Jeff Braun declared (Jeff Brown).
On March 12th, the shares of Take-Two were estimated at 17 USD, since it was known about the EA suggestion, their price rose to $25.64. The board of Take-Two, wish to set negotiations aside till the end of April, when the sales of Grand Theft Auto IV are scheduled to begin. The company have great expectations for this release and, if the release is sucsessfull, bargains to raise the price of a share will start.
Take-Two Interactive announced that release of the Mafia 2 game will take place in 2009 fiscal year, which begins in November 2008 and ends in October of 2009. Mafia 2 is developed by Illusion Softworks studio for PC and next-gen platforms.
Take-Two has decided to kick off the new year in the way many consumers have been--by splashing out. The company, which already owns Rockstar Games, Global Star Software, 2K Games, 2K Sports, Gotham Games, and others, has a new addition to its stable--Czech company Illusion Softworks.
Illusion Softworks is based in Brno in the Czech Republic and also has operations in the country's capital, Prague. Established in 1997 by Petr Vochozka and venture outfit Cash Reform, the developer has worked on games, including Mafia, the Hidden & Dangerous series, and Vietcong. The company is currently known to be working on Enemy in Sight and Mafia II.
Ben Feder, CEO of Take-Two, commented that the deal was part of the company's bid to continue to expand its ownership of "high-value" IP. In December, the company confirmed the existence of 2K Marin, a studio based in California and rumoured to be working on BioShock 2.
Illusion Softworks will be renamed 2K Czech as part of the deal. Financial terms of the acquisition were not revealed.
Illusion Softworks have opened the first trailer of Mafia 2 for download. The video is full of crazy action with mobster 50's in their beauty. The trailer is a masterpiece to show the fans everything they could wish for in the upcoming game. A dinner scene with the mob boss talking with 2 gangsters and our character, who looks very much like "The Godfather" Marlon Brando in his youth. Car chase with shooting out of the windows, a classic scene with a body in the trunk, perfect mobster-style music, drama, violence and sense of humour.
Mafia 2 is the sequel to the original Mafia title that sold more than two million copies worldwide and helped popularize the gangster genre. Featuring a deep mobster-driven narrative packed with both behind-the-wheel and on-foot action, Mafia 2 is the sequel fans have been clamoring for. The game is being developed by Illusion Softworks, developers of the original Mafia title, for next generation consoles and Games for Windows.
Like the original Mafia title, Mafia 2 immerses players in the mob underworld of a fictitious late 1940's-early 1950's scenario. Players will easily become engaged in the game's cinematic Hollywood movie experience with strong, believable characters in a living, breathing city. By fusing high octane gunplay with white knuckle driving and an engaging narrative, Mafia 2 looks to be the industry's most compelling Mafia title to date.
Today, Take-Two Interactive announced that Illusion Softworks are indeed developing Mafia 2. While nothing much known so far, Take 2 said that the gameplay will be similar to Mafia - The City of Lost Heaven. The game story takes place in late 1940s - early 1950s crime syndicate, about the same period of time as Electronic Arts' recent release The Godfather.
Mafia 2 is being developed for modern consoles and the PC.